Economy
In the Empire, the main setting of the Discarded World, all of the people’s basic needs are provided for. Food, basic lodging, health and education are provided free of charge. As is protection and services from the Guardians. The following are based on the assumption of being inside an Imperial Town.
Coinage
"Yons" the official coinage of the realm. One Yon is abbreviated 1Y or 1
Components
Useful parts that can be harvested from foes or the environment, can be used to make things, for spells and for trade. The value of each component is the base value of the item added to the creature it came from’s Rarity Rank number. These are presented on Item Cards.
Core
For some of those out there who tread darker paths, the market for souls is quite lucrative. "I mean, I killed it anyway, what does it matter what I took from it afterward?" Appears as a clear crystal with some red streaks inside it. Core Crystals are not just valuable for their monetary worth, because they have many powers, See Forbidden Rituals. Also, if simply carried with a character who dies, a Core Crystal may be used to pay the Gate's "fee" rather than the Character's own Core.
Daily Living
In the Empire a basic lodging is always provided. This is usually with the Seneschal of a city or in designated lodging houses. Many cities take great pride in how much they provide to travelers and the Newly Discarded. As such, if a character is taking advantage of that, staying with someone else, or in the woods, then the character would not have to worry at all about any daily charges. A character with a Holdings Advantage also, does not need to worry about a Daily Living Expense, as it is assumed in that Advantage that they have some way of supporting their Holding.
HOWEVER, these are the sample charges for various lodgings a character may purchase in their daily lives if the need arises, for curiosity and for general examples. Each of these includes basic food at that level, firewood, ect needed for daily living in that house, so there is no need to figure out additional charges. (Note, that not paying the daily living charges does not automatically lose you the building/room, at first it means you don't eat well or heat it well or things are falling apart. And if no one wants to take it from you, such as a shack, you could probably go on indefinitely without paying after you've bought or built it.) This is just a guideline to give examples of what daily living would cost. Daily living costs are only applicable during game time (not any of the time between.) But can be paid at the beginning or end of the session.
Bank
If you are worried about thieves, or just have too much money to carry, you can put your Yons into the Treasury of the local Mountain Guardian. These creatures have a collective consciousness and possess potent ancient Arcane magics. If you do so, you protect your funds from thieves pickpocketing you (or someone raiding your unconscious or dead form!) You receive a card proving you have deposited funds, but it isn’t a debit card. You may only use it to deposit and withdraw funds at the bank, not pay. Only you can use your card as it is enchanted with some very strong arcane magic.
Example Gear Values
It is important to note again that most of the Discarded World is controlled by the Empire, a socialist society. Food staples, equipment for Imperial jobs, healthcare, lodging and education are provided by the Empire. This chart represents what one would expect to pay to buy more than the minimums that are provided by the empire, for luxury items, or for those outside the Empire trading with Imperial cities.
The average worker in addition to all their basic needs would have an average of about 20 Yon of extra money every month.
*Firearm Values
Firearms are generally valued at their Damage rating Multiplied by 10 Yon

